Jul 11, 2007, 03:14 AM // 03:14 | #1 |
Forge Runner
Join Date: Jun 2005
Location: Dark Side of the Moon
Guild: Fat Kids Are Hard To Kid[nap]
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Max Balth Faction?
Hey,
I just got back into the game after a year retirement and i was curious about something. I've been browsing through the forums lately and I've noticed that there are levels to the max balth faction you can have now (It used to be 10k max for everyone, but now i see some with 15k limits, and upwards to 30k). This seems to be tied to your total balthazar faction. I was wondering If somebody had some sort of chart that shows the max faction you can have vs your total faction? I'm currently at 12k faction limit with about 680k balth, and I'm wondering when the next step up is going to be. Thanks. |
Jul 11, 2007, 03:20 AM // 03:20 | #2 |
Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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its depends on your rank in glad/hero
example if you are rank 4 hero and rank 1 glad you gain a boost of +5k from glad and 8k for your 4 ranks in hero |
Jul 11, 2007, 03:21 AM // 03:21 | #3 | |
Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
Profession: W/
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Well, it changes based on your Hero rank, Commander rank, Gladiator rank and Champion rank. To quote the wiki:
Quote:
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Jul 11, 2007, 05:02 AM // 05:02 | #4 |
Forge Runner
Join Date: Jun 2005
Location: Dark Side of the Moon
Guild: Fat Kids Are Hard To Kid[nap]
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Oh, I see now. I'm rank 1 hero, so I guess thats why i have the +2k.
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Jul 11, 2007, 06:45 AM // 06:45 | #5 |
Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
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It's a shame they don't have a similar set-up for Kurzick/Luxon faction......
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Jul 11, 2007, 07:59 AM // 07:59 | #6 | |
Academy Page
Join Date: Oct 2005
Location: Slovenia, Europe
Profession: Mo/
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Quote:
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Jul 11, 2007, 09:54 AM // 09:54 | #7 | |
Academy Page
Join Date: Sep 2006
Guild: Ex Talonis
Profession: Mo/
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Quote:
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Jul 11, 2007, 02:29 PM // 14:29 | #8 |
Forge Runner
Join Date: Jun 2005
Location: Dark Side of the Moon
Guild: Fat Kids Are Hard To Kid[nap]
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Well, Thanks for all the replies guys. I guess this forum is usefull for something else rather than flaming.
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Jul 11, 2007, 08:45 PM // 20:45 | #9 | |
Frost Gate Guardian
Join Date: Aug 2006
Guild: The Nights Watch [Crow]
Profession: Mo/
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Quote:
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Jul 11, 2007, 08:55 PM // 20:55 | #10 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Also, the reason to NOT increase the kurzick/luxon faction limits is that it would make it easier to own towns (if guys in your guild could store a ton of faction at a time, you could coordinate it to turn in all your faction at once so you could get a town).
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